Enough about AAA games. While they may have been raking up a storm, especially with the upcoming holiday release of the Xbox 720 and PS4 next-gen consoles, there's also the other side to the gaming industry: indie games.

Here are five upcoming indie games to look forward to this year, with one game potentially coming out before Q2 2013 ends.

Strike Vector

There's a lot to be admired with the game Strike Vector, but probably one of these is that the entire game was created and developed with only a team of four people.

And this is no easy feat considering how polished and focused the game is, though it may not be so much of a surprise, considering who the team behind the game is.

According to EuroGamer, the Strike Vector team consists of people from Dontnod, Quantic Dream, and Sony Liverpool.

"Currently, the game is self-funded, and we don't need a publisher at the moment as we really want to stay indie at all costs (like indie indie, and not publisher-backed indie)," said the Strike Vector Team to EuroGamer.

Strike Vector is currently in production for the PC, but other platforms are still being consider by its developers. It's a shooting game that consists of both solo and multiplayer modes, although its developers have focused more on the latter.

The game is still in the drawing boards with no announcements of release, but given how the trailer is already shaping up, it's not going to be too long.

QUBE

A successful puzzle game backed by Indie Fund, QUBE is now on its way to the Wii U and the PS Vita.

On their official Twitter account, Toxic Games, the developer of QUBE, said, "We just had our first peak [sic] of QUBE running on the Wii U controller and it's looking fantastic! Can't wait to get this out."

The game first launched on the PC two years ago, while the Mac version came out last year, according to Game Informer. Let's see how it will do on consoles this time around.

Lovers in a Dangerous Spacetime

Co-op relies on teamwork, but Lovers in a Dangerous Spacetime takes it one step further, syncing two people-you can be lovers, friends, frenemies, or acquaintances-in order to maneuver their way through the game.

In this game, you have to work together to man a pink circular ship as you fend off enemies with different kinds of weapons, steer it through space and planets, and help save cuddly animals and things from the attack of robots.

Ideally, Joystiq reports that you have one person manning the controls of the spaceship, while the other takes charge of the weapons system.

Even the single player mode requires you to communicate with a computer counterpart so you can both avoid an early death. Though if you do, at least the game promises that you won't die alone.

Lovers in a Dangerous Spacetime is slated for a Mac, Linux, and PC release this year, though an exact date has not yet been announced. As for its console counterparts, Joystiq reports that creators Matt Hammill, Jamie Tucker, and Adam Winkels of Asteroid Base have been approached by both Microsoft and Sony for potential partnerships.

The Witness

Almost four years after it was first teased to the public, Jonathan Blow's next game after Braid is finally taking shape. It's a puzzle game that lets you wander the island from a first-person standpoint.

In The Witness official blog, developer Jonathan Blow already has a video showing the gameplay for the iOS port. But officially, the game has already been announced for the PC, iOS, and PS4 platforms, though he has already clarified rumors on the game's PS4 exclusivity.

"You will see the game on the PlayStation 4 for a while before you will see it on the Wii U or the rumored next Microsoft console," said Blow in a statement quoted by Escapist Magazine. "This exclusivity does not prevent us from being on the PC or iOS at launch."

Those who are looking forward to the game may have to buy the next-gen consoles, as Blow has already confirmed that The Witness will not have a PS3 or Xbox 360 version, due to the limitations of the consoles as well as the amount of work for porting the versions.

Amnesia: A Machine for Pigs

The survival horror game that was serves as the follow-up to The Dark Descent, Amnesia: A Machine for Pigs gives you spookiness a new spin.

From Frictional Games and thechineseroom, it weaves horror, fantasy, imagination, and nightmares, with the 1899 backdrop that follows the story of Dark Descent 60 years after.

According to Joystiq, A Machine for Pigs is slated for release as early as Q2 2013. This isn't the first time the game was delayed, but this was due to the complete expansion of the game,

The price and actual release date is still not announced, but this may be coming soon as well.