Battlefield 4’s Weapon Customisations; Injustice: Gods Among Us New Patches; Call of Duty: Ghosts Rework Snipers [PHOTOS]
Weapons customisation will play a major role in heightening your experience with Battlefield 4, and DICE is helping players to become Prepared 4 Battle in a new entry via Battlefield's official blog.
"As with many other aspects of Battlefield 4, fan feedback has been crucial in making the weapon options better than ever," said the developers in the latest entry. "We've always strived for great weapon balance and numerous customization possibilities over the years, and now you can expect an even greater amount of depth."
Upon starting off with your mission, the first thing that you will notice is not only the massive number of weapons and accessories available to the game, but also a number of available slots with which you can attach these accessories.
With customisation, transforming your weapon in an entirely personalised weapon, you can have over 240,000 variations to just one single weapon in your arsenal. You will also be able to choose your weapons smartly, as there are guides and stats for each weapon available for viewing.
Camouflages for the weapons are also available, with several designs bearing 16 variations for each--so you can easily adapt to the environment you are in.
DICE has also added something new to the game, Battle Pickups, which is basically a bunch of weapons that will be in specific areas of the map. So if you know where to find them, you can easily lead your troops to the glory of a win.
As a sneak peek to how you can customise your weapon, DICE has provided a short video clip here:
INJUSTICE gets patches for 3 characters
After rolling out the Red Son Deathstroke challenge and announcing that it will be coming to Android in the fall, NetherRealm Studios has been a bit quiet when it comes to its major iOS favorite game Injustice: Gods Among Us. But in reality, it has been preparing for patches for three of its major characters.
In separate tweets via @InjusticeGame, NetherRealm Studios listed down a glimpse for the upcoming change logs for both Bane and Lobo.
"INJUSTICE players: Here is a taste of the upgrades BANE is getting in the upcoming Game Play Balance patch!"
Some of the listed patches includes the Venom Boosts, which reduces the damage Bane takes when hit. The reduction is dependent on the level, with Level 1 resulting in a 5% reduction, Level 2 with a 15% reduction, and Level 3 with a 30% reduction.
The Infinite Crisis Combo is now much safer when blocked and is able to hit other shorter characters as well.
Finally, Bane's Venom Uppercut can now be "meter burned" regardless if the attack misses or is blocked by the opponent.
Shazam's patch includes improved damage for two attacks, as well as increased damage for Atlas Torpedo and Bolt of Zeus.
As for Lobo, you can expect improvements in his Hook Charge, better character power, and Pump Shot blasts.
Check out the complete list of changes for each patch in the accompanying photos courtesy of NetherRealm Studios.
Call of Duty: Ghosts dev improves snipers
As the countdown to the release date of Call of Duty: Ghosts closes the waiting gap for gamers to two months, updates to the existing weapons seem to be what keeps the developers busy with the game.
"The changes we've made, like dual render scopes and increased damage really make snipers a competitive class to use," said Mark Rubin, executive producer at Infinity Ward, in a tweet quoted by GameSpot.
"We've also done a lot with map design (sight lines and cover) to ensure that all cases are variably effective."
Alterations are now being done to accommodate short and long range classes without having to put them on separate maps. In addition, there improved rifles have now been reworked in order to add changes like sway timing, which will change how traditional rifles have functioned.
Expect Call of Duty: Ghosts to hit retail in November, to be made available for the current-gen Xbox 360 and PS3, next-gen PS4 and Xbox One, the PC, and Wii U.