'Grand Theft Auto V': Rockstar Releases New Patch To Fix Low FPS Issue In PC Version
![A Promotion Of 'Grand Theft Auto Five'](https://d.ibtimes.com.au/en/full/1239063/promotion-grand-theft-auto-five.jpg?w=626&f=214e16584bb2fcf7c7e5a9857914a199)
Rockstar Games, on its official website, recently released a patch that will fix the low frame rate issue in the PC version of “Grand Theft Auto V.” The downloadable content is expected to resolve the degraded PC gameplay following the release of the 1.28 update.
Rockstar on its support page says the low FPS issue in the PC version of “GTA V” has been fixed with a title update. Developers announced the fix on Monday and PC Gamer reports the new patch was released Tuesday night. According to Gamepur, the new patch is very small in size only at 91 MB. Rockstar, on its support page, also reminds gamers to be connected to the Internet at boot in order to download and install the new patch.
The new patch was released after PC gamers complained of the decline in the gameplay’s response timeframe after they installed the 1.28 update. Gamepur says the response was lowered to three frames per second regardless if a high PC system was running the game.
Aside from the degraded FPS, players reportedly also complained of having to go through different hoops before they can access the game. Instead of getting a direct play access, “GTA V” PC gamers were asked to go through four to five hoops.
It’s believed the anti-hacking or anti-modding measures included in the 1.28 patch caused the delay in gameplay. A Reddit user named Causeless has explained the technical process involved in the game’s anti-hacking techniques that may have caused the degraded gameplay.
“On the technical side the game internally uses heavy scripting even without mods, as it is what separates the gameplay code from the engine-level code - so assuming the creators of LCPDFR are correct, both the vanilla game and mods will be heavily affected, as they both go through the same function calls and pipeline to communicate with the engine,” Causeless wrote on his Reddit post.
Rockstar, on its support page, says it has included the anti-modding measures in the 1.28 patch to safeguard “Grand Theft Auto V Online” from modding and possible hacking. However, developers also reminded players that modding can also affect Story Mode in “Grand Theft Auto V.”
“As a reminder, mods are still unauthorized and as such, Title Updates may cause Story Mode mods to behave in unexpected ways because they are not supported or tested, and players run them at their own risk,” Rockstar explains.
To report problems or leave feedback on this article, email: t.diente@ibtimes.com.au.