Xbox One: Cloud Updates Could Disrupt Gaming; New 'Halo 5' Leaks Appear; Unity for Xbox One Free for ID@Xbox
Multiplayer games that will use the much-hyped Xbox One cloud server may come with a set of issues of its own, considering the piece of news confirmed by Microsoft.
At the GD Next conference, it seems that John Bruno, Microsoft Xbox Live lead program manager has been quoted by IGameResponsibly saying that there will be reboots in the system every now and then.
Neowin quoted the report where Bruno had said, "Once in a while, rather frequently actually, the host OS will require an update, meaning the physical machine is going to get rebooted, whether your code is running or not. That's a problematic thing for a game, and is oftentimes is in the middle of a multiplayer session."
Though the programmers are said to have tried to override these issues, there are no guarantees that these updates will not affect the game. As of now, there has not yet been any word on how the cloud-dependent Xbox One games will have to adjust in order to accommodate such updates.
For now, two games, "Titanfall" and "Forza 5" have been confirmed as being reliant on the Xbox One cloud due to their multiplayer modes. But with the release still pegged for early 2014, perhaps Microsoft still has the time to fix these reboot issues.
Playing "Assassin's Creed 4's" online features will now be free: Read more here.
New "Halo 5" leaks and details come out
One of the websites that have been hotly following any news, leaks, and rumours about "Halo 5," Halo5News, has found quite a long leakage filled with details for the "Halo 5" on Xbox One.
From a surfaced NeoGAF forum post, it seems that "Halo 5" may be a first-person shooter game that makes use of open-world elements in the game--as big as eight planets even. According to the report, this can potentially bring the upcoming game five times longer compared to its predecessor.
Some of the other details concerning the game include what can usually be found in the Halo franchise, such as having different weapons and enemies, but with the added elements from RPG. Improving character abilities will also be part of the game, from upping the abilities of Master Chief to acquiring weapons for more missions. And this time, there will be more weapons for "Halo 5," including even alien weapons.
The leak has also included talk about enemies, which was named to be the Elites as in "Halo 4," Grunts, Jackals, Hunters, Brutes, Drones, and Promethean that is heavily redesigned to be more Promethean Warlords, and as well as Insurrectionist humans.
Keep in mind that there have been no confirmations coming from Microsoft or 343 Industries regarding these details, but it is fun to speculate on whether or not these elements will, indeed, find their way in the game.
The most that has been known--and the only official news--about the Halo franchise is just the appearance of "Halo: Spartan" Assault on the Xbox One and Xbox 360 come Christmas.
if you're also getting a PS4 via Best Buy, here's what you should bring and do on the midnight launch: Read more here.
Free Unity Ware for ID@Xbox developers
Microsoft is really aiming to bring more independent developers to their side with its developer program for the Xbox One, ID@Xbox.
Those who are signed up for the program will be able to enjoy the Unity engine license for free as confirmed by Chris Charla, Directory of ID@Xbox in the Xbox Newswire.
"One of the cool things about working at Microsoft is that we have access to pretty amazing resources. For independent developers though, tools like Unity on console can cost quite a bit," said Charla in the Xbox Newswire. "To us, ID@Xbox is about providing a level playing field for all developers."
The free middleware will be the Xbox One add-on for Unity, which is reportedly going to be made available on 2014. The advantage here would be that the Unity add-on program will support all the elements related to Xbox One, even Kinect and SmartGlass, and will even be made available for the Windows and Windows Phone. This may be in light of how the Xbox One aims to be integrated for all of Microsoft's devices.