At launch, Microsoft announced that the Xbox One is expected to have 23 titles, with more coming in as early as next year, particularly the exclusives and DLCs.

Xbox Exec Phil Harrison has been quoted in the Xbox Newswire to say that there will be more exclusive titles and DLCs coming once the console has launched, while more innovative content and accessories like the Kinect and Smartglass will be making its debut on the games.

This can be the Xbox One's new way of incorporating its forward-thinking approach to next-gen gaming, refining the way that it comes across as too market and digital-inclined to the point of forgetting about what the gamers vale the most to becoming the innovative console that aims to achieve a goal in gaming.

Exclusive titles to make the Xbox One more enticing

Timed exclusives have always been on Microsoft's side with the Xbox 360, and it is clearly bringing this strategy to the Xbox One.

It has announced a number of timed exclusives, starting with the anticipated Plants vs. Zombies: Garden Warfare. Tom Clancy's The Division will see exclusive content on the Xbox One, banking on the Smartglass functionality.

In terms of the release of the actual console, November is going to be a very explosive month, given how both the PS4 and Xbox One will be seeing their respective releases.

Alongside its release, the following games will be heading for Microsoft's console, listed by CVG:

- Assassin's Creed 4: Black Flag

- Battlefield 4

- Call of Duty: Ghosts

- Crimson Dragon

- Dead Rising 3

- FIFA 14

- Fighter Within

- Forza Motorsport 5

- Just Dance 2014

- Killer Instinct

- Lego Marvel Super Heroes

- Lococycle

- Madden NFL 25

- NBA Live 14

- Need for Speed: Rivals

- Peggle 2

- Powerstar Golf

- Ryse: Son ofRome

- Skylanders: Swap Force

- Watch Dogs

- Zoo Tycoon

- Zumba Fitness: World Party

That's more than 20 games, with free title (the FIFA 14) and a lot of exclusives to boot.

ID@Xbox: Because indies are worth it

After getting flak for a then-policy that forbade anyone to self-publish on the next-gen Xbox One, Microsoft has finally revealed the dev program that will be made available for indie developers who want to put their games on the Xbox One.

The ID@Xbox aims to give indie developers the software, by first having them signup on this website, for them to be sent dev kits. According to Forbes, there will still be criteria and preferential distribution of the kits, with independent developers who have a track record of delivering games will be given priority.

VG 24/7 adds that the program provide two free dev kits no application fees, and access to Xbox One features, among others. it is a great way to turn around the policy that reared a very ugly backlash for the company.

This developer kit stage may serve as a nod to what Microsoft hopes in the future to become a practice for several more people, everyone basically who has an Xbox One. Earlier talk about the Xbox One having the capability of becoming a developers' has been reported to still be in progress, and still has a long way to become something fruitful and functional.

"Game are games are games," said Xbox exec Marc Whitten to Forbes "There's no longer a section for arcade or as section for indie or things like that. We want all the content to be available on store on equal footing."

This comes in light of the announcement that there will no longer be individualised categories for the games, which can mean that indie titles will have just as much attention and standing as other games on Xbox One.

This seems to be Microsoft's way of pulling itself up from its slow, muddy start, and if all these promises are kept without any more faltering, then it can be that the Xbox One will start to become the shining beacon that its creators have wanted it to be for the next-gen gaming.