GeForce Experience 1.7 Comes with GeForce ShadowPlay
Gamers can now download the latest GeForce 331.65 WHQL driver. For those using the GeForce GTX, it is best to download the driver. The 331.65 WHQL refers t to the Game Ready driver for Call of Duty: Ghosts and Battlefield 4. This also includes the Batman: Arkham Origins optimizations that came with the 331.58 WHQL. The driver tweaks will allow gamers to maximize their gaming experience and optimize performance. The driver tweaks also offer up to 12% better performance for Battlefield 4.
There are also other titles that can benefit from the tweak. For instance, : Sniper Elite V2 can reach up to 19% improvement on performance. Others include:
- DiRT Showdown -up to 13% improvement in performance
- Metro: Last Light - up to 9% improvement in performance
- Sleeping Dogs - up to 9% improvement in performance
- Max Payne 3 - up to 9% improvement in performance
- F1 2012 - up to 6% improvement in performance
Along with the drive tweaks, the GeForce 331.65 WHQL additionally comes with the debut of GeForce Experience 1.7. This also packs on the much-awaited ShadowPlay Beta. The ShadowPlay Beta is a unique gameplay recording tool that can document the action regularly requiring minimal effort. This is all possible due to the H.264 encoder built into GeForce GTX 600 and 700 Series GPUs.
Gamers or users interested in knowing more about the ShawdowPlay including the latest features of the GeForce Experience 1.7 can go and see the launch story of GeForce Experience 1.7.
There are also other recent driver releases that gamers should watch out for. NVIDIA has made some major changes on their NVIDIA Control Panel (NVCPL) Ambient Occlusion (AO) override feature. The tool is very easy to use and allows players to use fidelity-enhancing, realistic shadowing and shading to games that do not back up the feature natively.
Using the latest upgrade, people can see a dramatic change or improvement in the quality of the NVCPLAO particularly with the inclusion of the HBAO+.
HBAO+ refers to a fresh NVIDIA-developed Ambient Occlusion technique that uses the newest technologies to improve the precision considerably. It also yield speed of high-quality AO.