Just like the PS4 was first teased back in February, Sony's next project, the reported virtual reality headset to rival Oculus Rift, may still be a far reveal despite all the teasers involved.

Games Industry reports that Sony is not even doing much talking about the device, despite the rumours of the headset almost seeing light at Gamescom. Officially there is no word that the device will find its way to the Tokyo Game Show, despite earlier rumours.

The reason for this, according to the report, is that Sony is focused on hyping up and delivering the next-gen console PS4. The earliest date that can be tied to Sony's virtual reality headset is late 2014, potentially when the PS4 has finally tapped the right markets and is starting to take root in place of the current-gen PS3.

After all, rumours have now sprung up that the VR headset is looking to make use of the PS Eye camera for a more accurate functioning compared to even Oculus Rift. Considering the length of time that it has allotted for the creation of the device, this can also mean that Sony is giving time for its gamers to see what the PS Eye can do.

Unlike the Xbox One and the all-new Kinect, Sony has not bundled the PS4 with the PS Eye camera, considering the latter to be an accessory more than a necessity. But as Sony begins rolling out more game announcements, there are now mentions of freebies and exclusive games that need the PS Eye camera. This may be the company's way of testing the waters to see the reception of the accessory before moving on to more ambitious levels.

Cross-platform transfer not yet a go for COD: Ghosts

Previously, if you were an Xbox fan looking to try Sony's next-gen PS4 (or vice versa, a Sony fanboy looking to check out the other side with the Xbox One), you wouldn't have any problems with Call of Duty: Ghosts.

What this means is that you didn't have to worry about character and unlock transfers, because you can easily swap to a console of a higher-generation with no problems.

However, this seems to no longer be the case, as Activision's most recent statement required users to stick to their preferred consoles from the current to the next-gen.

NowGamer reports that the change of direction is due to the impossibility of the task at the moment.

"Currently, we do not have the ability to allow players to transfer their information across platform between Xbox and PlayStation," said Activision in a statement quoted by NowGamer.

In August, Engadget had an exclusive interview with Infinity Ward's Mark Rubin, and it was revealed that developers can keep all the players' data, thanks to the Demonware servers.

"It's the ability to bring your content to any platform. All the work you have put into it, your character, will transfer over seamlessly into the new platform," said Rubin.

"[The Demonware server] doesn't care what platform you're on. If I'm on my Xbox 360 and I go over to a friend's who has a PS3 or a PS4. I just log in with my Call of Duty log-in ID and my character is there. And if I want to come over here, all the work that I've done is over here, and I can go back and forth as many times as I want."

Check out the video to see the interview with Rubin.

Battlefield 4: Moment at Gamescom

DICE has promised Battlefield 4 fans an explosive Gamescom experience, and the promise seems true to its word as shoutcasters Corey Dunn and Alex Mendez report back to the Battlefield 4 official blog on a week-long of Battlefield.

Something interesting worth noting is that, according to Mendez, the game had an overall intensity that may even be more than what you are expecting of the already action-packed game.

"I didn't expect it to be like this--basically non-stop excitement. Obliteration has lots of potential to become a multiplayer favorite in Battlefield 4. It certainly has been a pleasant surprise and a great addition to the game," said Mendez in the blog.

The action also stems from the fact that you will need a good strategy to get through it. Otherwise, trying to wing it with a bomb that has a short fuse may see you being blown to pieces.

"Fans also like the fact that the bomb timer is so short. You're not able to disarm the bomb if you're not right beside it and that's a really good component you shouldn't be able to rush towards where the bomb was planted--but you're always able to anticipate where the plant is going to occur," said Dunn.

More than the exciting single-player campaign, it seems that Battlefield 4 is really ramping up its multiplayer maps for this round. Any thoughts on Obliteration? Of the seven launching for the game, which map is so far the most you are looking forward to?