PS4 Wins With 15 Minutes of Gameplay; Warframe Unsure of Microsoft Next-Gen Release
The console war between PS4 and Xbox One has been very active at the Comic-Con, where both consoles showcased a variety of games that were made playable to attendees.
It was also there that Microsoft revealed another feature of the Xbox One, which was supposed to be something very groundbreaking.
Dubbed as "Project Upload," the DVR feature was said to record 5 minutes of the gameplay that you have.
"The idea is you're always recording. So we have a ring buffer game DVR, basically. So the last five minutes of any game you're playing is always being stored locally on your hard drive," said Microsoft's Creative Director Ken Lobb to GameSpot.
Microsoft finally put the number of minutes to the feature, since it was merely passed over during its reveal last May. But it still seemed that PS4 has gotten Xbox One beaten in this aspect, as Sony's console had previously announced that its own DVR function could last around 15 minutes.
Despite previous claims of the PS4 only being able to record 7 minutes of gameplay, CVG reported that Sony clarified this matter by stating that the official time of recorded gameplay was 15 minutes.
As an added capability, GameSpot reported that, as per Microsoft, gamers can edit the videos in the sense that they can provide voice-overs and picture-in-picture via Kinect. The videos can then be directly shared through social networks, another feature that Sony's PS4 has hyped up on since Day 1.
It seemed that the more features Microsoft revealed about its Xbox One console, the more it's gearing up to become a PS4. Whether this would showcase to exclusive developers for the Xbox One that the PS4 was just as powerful--or even potentially more--as the Xbox One and provided more exclusive content for the PS4 remained to be seen.
Indie policy restricting Warframe for Xbox One?
Perhaps one area that Microsoft can never beat Sony would be on the playing field of indie games. Since it was first revealed last February, Sony has been adamantly pushing for a variety of games to add to the mix with other popular titles.
While initially, Microsoft blatantly stated that indie developers cannot self-publish for the Xbox One unless they find a third-party publisher or connect with Microsoft for publishing privileges.
Of course, this would tick off quite a few who have been making a name for themselves as independent publishers. Microsoft oftened this announcement during the May reveal, with the promise that they would be introducing a system that would make it easier for independent publishers to push out titles for the next-gen console.
However, until now, this has not yet been detailed, and one of the games that was already heading for the PS4, Warframe from Digital Extremes, expressed interest in developing for the Xbox One. But Microsoft itself stood in the way of this happening.
"We would love to see Warframe on Xbox One. The ball is in Microsoft's court with regards to allowing titles on their system that come from an independent developer and not an established publisher," said Meridith Braun, VP of publishing for Digital Extremes, to VG 24/7.
If Microsoft indeed had any plans to make things easier for independent developers, it should have revealed its plans way back, before more developers have felt either neglected or belittled by the seemingly unsaid but hinted fact that independent developer status was not enough to get you through the door of the Xbox One.
Let's see what Microsoft will do next to appease the situation.