One of the main features that the PS4 has been touting since it was first revealed was the Play As You Download, which allows gamers to start playing a gaming even when only a portion of the game has been downloaded.

Because of this, it's not just a time-saver on the part of the gamers, but it also allows them to play their games in various consoles through the PS4 digital library, without having to worry about the long wait in order to access and play the game.

And now, it seems that the Microsoft will also be putting this feature for the Xbox One, in a recent report. According to VG 24/7, Microsoft has confirmed this matter, which will allow players to download a game for only a portion and play it even before the download has finished.

The question here is no longer the functionality of the new feature--the PS4 has gotten that down pat for gamers and has also emphasized the necessity and practicality of a PS4 digital library to go with it--but rather the fact that the Xbox One seems to be following exactly the footsteps of the PS4.

After the mixed reception of the policy reversal for DRM and used games sharing, this comes more as bit of a copycat move, considering that the play as the game downloads in the background feature wasn't announced at Microsoft's conference at the E3 2013.

Is Microsoft now bound to copy every successful feature for the Xbox One that the PS4 has already announced? Does this mean Microsoft is seeing PS4's architecture and mechanics as a better model compared to theirs?

Will this result in two consoles just differing in name and gaming choices? Given the overall timing and turn of events, the Xbox One is looking to be a Copycat One console.

More tech demos for Playroom planned?

It seems that the Playroom for the PS4 was not even part of the next-gen gaming experience until the E3 crowd showed them a more than positive reception to the concept.

And now, Sony is considering expanding its Playroom options, first with a look at their tech demo collections.

Earlier this month, it was announced that the PS4 will come with the Playroom already installed in the system--but you would be required to purchase the PlayStation Eye in order to experience the offers of the Playroom.

For now, the hope is to expand this collection, as there is no way yet to see if developer interest in the feature would lead to in-game add-ons that revolve around the game's feature.

GDC Europe survey shows PS4 wins over Xbox One

In a recent survey depicting the interest of European developers for the next-gen console, it seems that the Xbox One is also losing by a fairly significant margin when put beside the PS4.

According to Games Industry, in terms of the consoles department, the PS4 bags the most number of votes at 39%, followed closely by the Steam Box concept at 37% and the Android home consoles like the Ouya at 32%.

This means that the Xbox One trails behind the two fairly new concepts mentioned above, to only land 20% of the votes. Albeit this is still better than the Wii U's performance, which puts it at less than 10% of the votes.

The report juxtaposes this trend with the current game development pattern for European developers, with the PS4 gaining 13% of developers who report that they are developing games for the console, compared to the Xbox One's 9%.

More than the hype for indie games or new features, it seems that Sony has the upper hand in knowing what both the developers and the gamers. Aside from removing payment fees that add to the hassle, Sony has also taken the developers into a great deal of consideration for the next-gen console.

Watch out for possible developments at the GDC Europe from August 19 to 21, when it happens in Cologne, Germany.